Debriefing Activities to Increase Knowledge Retention in your Audience
Debriefing Cube
![](https://knolshare.org/wp-content/uploads/2020/03/DebriefCube-Image_577x770.jpg)
The Debriefing Cube has six sides that include 1) Goal, 2) Process, 3) Group Dynamics, 4) Communications, 5) Emotions, and 6) Take-aways. Recently, I spoke at the Agile Arizona North and South Meetups, as well as used the tool in a Advanced Scrum class to build a repository of questions that can be shared with learning communities during a debrief session or retrospective event. Please find the contributions of over 50 people sharing questions that can extend the debriefing cube initial set of questions.
Goal (Explore shared understandings):
- How familiar are you with fundamentals of Scrum?
- Was the goal to understand the basics of Scrum?
- Why did you play the game?
- What did you expect and what did you learn?
- Why did we play in groups?
- Did the instructions help you understand the goal?
- Was the goal and outcome the same thing?
- How did you self-organize?
- Did we understand what the goal was?
- Was there a shared understanding?
- What was this easy or hard?
- What was the source to form our agreement?
- What do you think the purpose of the game was?
- What did you think would happen?
- Did you feel like everyone was able to participate or was heard?
- Did we have a shared understanding?
- How do you know everyone understands before we start?
- What does success look like (Acceptance Criteria)?
- What was discussed, learned, or the objective?
- Was there a reward / price?
- Did we begin by seeking to solve first?
- Was the goal / outcome the same thing?
- Was the timeframe flexible and did we factor it into the goal?
- Was the goal easy or hard?
- Was there an expectation to learn?
- Do we know when we are done (Definition of Done)?
- Do we know when we are ready (Definition of Ready)?
- What was the value of the goal?
- Was the goal attainable?
- Did you have control of everything needed to achieve the goal?
- What the communication of the goal consistent?
Process (Explore the journey and the result):
- What roles and responsibilities emerged?
- What step was hard?
- What step was easy?
- How could we make that more efficient?
- What could we do differently?
- Well? Not well? Better?
- What did you end up feeling was the best way to sort?
- What part of the process was hard?
- How would effectiveness be different if roles were switched?
- Do you feel everyone contributed?
- How would it be different with more people?
- If we had used Scrum.org would it have been faster?
- If we had divided role and responsibilities at the beginning, would it have been better?
- Was there any fun?
- What approach did you take?
- Did anyone step forward as a leader?
- How did you participate?
- Did you distribute the work?
- Did you feel the process was worthwhile or achieved the goal?
- Did you collaborate?
- Was the process fun?
- Who made decisions?
- What roles emerged in the process?
- What decisions did you make?
- Was the process effective?
- What was the process – should we have adjusted?
- How were decisions made?
- Were there a-ha moments? How did we adjust after this?
- How did we feel about our journey?
- Could we do anything better?
- What did we do well?
- Did anyone step forward to lead?
- Can we repeat the process?
- Did you find the process efficient?
Group Dynamics (Explore behaviors):
- Was seating decided for us?
- What two words described how we worked together?
- Who was the leader?
- Did it help to stand?
- How did attitudes affect the activity?
- Did frequency matter in the team?
- Did everyone in the team contribute?
- Was there room for improvement so that everyone can contribute?
- How did you handle the disagreements?
- Did people participate in all the of the phases?
- Did everyone participate?
- Did everyone ask questions?
- How did you organize yourself?
- Is there a game or set of questions you can create to learn more?
- Guess which Scrum pillar, flip and discuss.
- Could there have been better intros or Retros?
- Did you create Working agreements?
- Were the roles chosen effective?
- Could you have made changes?
- How did you handle disagreements?
Communications (Explore thinking, speaking, and hearing):
- New or known – different style
- Tuchman at play (form, storm, norm, perform, and adjourn)?
- Talk vs do?
- Did we pat each other on the back?
- Was everyone comfortable?
- Did we create a safe environment?
- Interrupt? Loud? Talk over each other?
- In what ways did we communicate without speaking?
- Could we have played that game in silence? How would that have been different (Fish in the pond game)?
- Was every voice heard?
- Did anyone dominate?
- How did / can you draw other into the conversation?
- Could we have used the fish in the pond game for anonymous feedback?
- What was left unspoken, could we discuss now?
- Did we speak over each other or interrupted politely or impolitely?
- Did we overpower, frustrate each other?
- Did you felt not heard or not part of the activity?
- What was the mood?
- Did you have a productive discussion?
- What challenges did you experience and how were they resolved?
- Were there limitations to communications, language, or impairments?
- Did you establish parking lot rules?
- Did you need a communication agreement?
- Why did we have anything unspoken?
- Was there balance in participation?
- Did we pat each other on the back?
- Did we create a safe space?
- What were the non-verbal communication signals?
Emotions (Explore actions and emotions):
- Do you feel any emotions about the outcome?
- Positive vs negative chart?
- Anxiety?
- How many emotions did you experience (Feeling about the process)?
- Did fear manifest? How?
- Did you care about the game or the group?
- Did you care about learning or the outcome?
- Did you feel comfortable, valued, heard, and / or engaged?
- Did you feel heard?
- Did you feel comfortable?
- What frustrated you?
- Were you enjoying the game or more concerned about the outcome?
- Was it fun?
- Were you frustrated or emotional?
- What was the mood?
- Were you time panicked or stuffed?
- Did you experience distractions, engagement, or warnings?
- Were you most concerned about outcome or people?
- Did you feel comfortable?
- How did it make you feel?
Take-Aways (Explore the opportunities to improve):
- How will you apply this experience tomorrow?
- Why are some of Spencer’s co-workers so competitive?
- How does it make you a better person?
- What resonated the most with you?
- What will you use in tour next assignment?
- What could be better next time?
- What surprised you?
- Did you learn anything new?
- What did you learn that was new?
- What did it remind you of?
- Did you meet anyone new?
- Would you recommend this game?
- What if we rotated the rules?
- What actions items did you capture?
- What can I apply or research?
- What did I learn about myself?
- What was most valuable to me, the team, the company?
- What am I committing to?
- Can I use what I learned as a retrospective tool?
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- Scrum Team
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